It’s been almost 2 years since I’ve touched blender and I missed it a lot :P. Happy to be back in group but I’ve model some character’s and I’ve hit a snag. After finishing my model I join both of the sides together. But when I use the glsl and import all maps the lighting on one half of the model looks completely thrown of. I mean one side would be darker then the other what method was used to fix this again? I would really appreciate it.
~ Thank you in advance. Death