I am using easyEmit add-on for a simple particle system. Everything works just fine, but once I remove the emitter, particles just stay fixed in air. Is it possible to force-remove particles somehow?
The emitter and the created objects do not have a build-in relationship. Therefore removing the emitter just stops it from creating more emitters. As easyEmit does more than just creating, it will stop the “more” part too.
You better remove the particles beforehand. I can’t tell you on that gadget.
Hm… Do you know how to access them? Maybe they’re parented to emitter automaticly? How would I know?
I’ll try to delete each children of emitter before deleting emitter itself to see;)
EDIT: Nope, that’s not the case…