No, that is not avoidable, speciall with at points with inwards angle or curves when pointing into other geometry.
Maybe inkscape can do so and then import that svg in blender.
You could try it with this method, maybe it works for you: Edge Offset
No, that is not avoidable, speciall with at points with inwards angle or curves when pointing into other geometry.
Maybe inkscape can do so and then import that svg in blender.
You could try it with this method, maybe it works for you: Edge Offset