'Edge' Post Processing Problem.

Hi,
I have encountered a problem with adding edges in the Post Processing tab,


Here is an example.

Is there a way to fix this so that the line is around the hair particles? (not around the Plane.)

Thanks,
Nic-Nac

“Idle hands are the devil’s work.”

I gather that edge rendering is based on polys not render enhancments (as grass is not a poly). You may have to try a different technique on a render layer that just contains the grass edge.

Thanks, but what different techniques would you suggest?

Thanks,
Nic-Nac

“Idle hands are the devil’s work.”

You will have to place the grass that makes the horizon or edge on a separate render layer (from the sky or background) and send that to comp nodes. In nodes you may have to try and cobble together an outline effect. Try googling for outine nodes.

:stuck_out_tongue: Thanks! :stuck_out_tongue: