Heya people! I have some questions on modelling.
Uploaded with ImageShack.us
How do I slide the circle edges to a global z coordinate without deforming the mesh?
I simply want to slide the edge there so that I can line is up with the gun trigger protection thing for bridging. Simply manipulating the global coordinates would not do as it would deform the grip.
Secondly, how do I bend the grip of the gun to the shape shown in the following with the blue highlight? I know that you can add more edge loops and manually make the curve but is there any other methods on bending it?
Uploaded with ImageShack.us
Hope someone can help me with this. Thanks and cheers!