I’ve done a PNG of some reeds to place near a pond I’m modelling. They look good except for a thin highlight all around the edge (the boundary between my reeds and the transparent part of the image.
Is there a preferred way of dealing with this; I guess it’s a fairly common problem. Image smoothing tools/techniques etc? The effect is not noticable in GIMP, only when it renders in Blender.
I have noticed this problem as well. I don’t have a work around as of yet. It is almost as if Blender always assumes the alpha is pre-multiplied instead of straight.
Yeah, I can sort of appreciate why the edges are there - because of the antialiasing making the boundary between the transparent section and the image less clear cut - but it would be nice if there was some way of reducing the effect.
I noticed that in Gimp if you start from a blank image with just an alpha layer and then draw on top of that, it’s not so bad. But unfortunately that’s not much help when working with existing textures.