Editable Motion Trails 3D

Any news for controlling the rotation visually? Or is it already implemented and I haven’t realised how…?

For reference:

To turn it on, go to the Active Trails subpanel and change the trail’s rotation mode from Location to Rotation. The one directly under the main motion trail button is just a default setting. It applies only on a trail activate. I recommend placing a tracking point on what you’re trying to focus on. Then offset the rotation controls to that point so you have a finer control of how it rotates through space.

Hi, Is not worked with Linked Armatures?

I’ll fix it before the next update this weekend.