My project is to run an animation on severall objects.
See the attached file.
The main object Cube.005 uses a screw modifier animated with a driver then frame variable…
When I edit Cube.005, I would appreciate to see the others 2 objects Cube.003 and Cube.004 been modified simultaneously like Cube.005.
Like editing objects being duplicated with the Alt D command.
Please any idea
1.Make duplicate of original object (original object must not have drivers)
2.Add drivers to copied object
3.Edit driver in graph editor for duplicated driver
4.Set type to “scripted expression”, set expr to “var”
5.Add new variable, set to single property
6.Set Prop to original object, select original object and copy data path by right clicking on where you would add a driver.
7.Select duplicated object and paste data path into “path”
8.Original can be edited on the variable the duplicate was set on, will only take effect after entering and exiting object mode.
Thank you, but what happen to my 2 objects Cube.003 & Cube.004 (C3, C4) as they need to “follow” Cube.005 (C5) modification.
I mean if I edit a C5 vertice, I want (C3,C4) vertices to follow C5 vertice.
When I lauch the animation the screew angle is not active anymore.