I’ve made a model with clothes, based on makehuman’s mesh, and now I want to move all my clothes and skin layers to “star” position, or maybe “homo vitruviano” position. So I want to move mesh and then skeleton, so automatic vertex to joint assignment would do assigning better. But I have a problem that my model has multiple objects, and it would be extremely hard to move every object separately.
As you can see, the arm has “shirt, sleeve, glove, skin” objects.
Any help, please?