hi guys, i’m new here. I have searched the databases for info, but.
anyway the question…
ok i have a UVsphere 16segmentsX16rings, and i duplicate that object in object mode using “shift D”.
I then scale the newly formed UVsphere and the go into edit mode.
i box select the bottom half of the new sphere and " X remove vertices"
both the new and the old objects are affected ??.
Ok, so i read somewhere that you sometimes get IPO’s mixed up with objects that are duplicated, and to remove it via “shift F6 set single user”.
Is this right, and does it affect the addition and application of materials afterwards ?. Please explain what is happening.
And why does this behavior happen in the first place ?.
Keith White.
blender convert.