I have this version of 2.8
Rendering in Eevee in the first version works fine. When I render, what I see is what I get.
(interestingly though… if I switch to Cycles it renders something completely different. Not sure why.)
Rendering in Eevee in the second version does not render fine. It does not render what I see, it’s rendering the same thing that I’d see if I switch to Cycles… which for some reason is rendering not what I see.
Not sure if this makes sense. What I have is a stationary globe. The camera is parented to an empty at the origin that spins the camera around and ends over Japan. That’s what I’m seeing in the viewport. When I render it out in the latest version of 2.8, I end up over north america. This same file renders correctly in the previous 2.8 version. Hu?