I have seen some videos describing Eevee and watched a tutorial or two. So far what’s the thinking vis a vis the Nvida RTX ray tracing cards, and possibly future support from AMD. Is there a standard for ray tracing APIs. Is it an API or just a feature?
What about Eevee? I understand that the lower priced cards such as RTX 2060 are not expected to provide high frame rates for games with ray tracing turned on, but it seems to me that if there is an image quality advantage for ray tracing in eevee that a frame rate of 10-20, while no good for gaming might be fine for eevee.
Do we expect higher quality in eevee if ray tracing in the graphics card is used?
What are the plans, if any, to employ ray tracing in eevee? Is support for this more than a checkbox and enable the card to do it?
Thanks,
wp