Eevee - AO Bleeding into Scene Edge

As much as I love rendering at 1 frame a second, Eevee has been showing some kinks in it’s armor recently. First with the white pixels on flat faces, making many animations unusable, and now this AO anomaly where the AO bleeds slowly into frame. The workaround here is to shoot it wider, and crop in, but I shouldn’t have to work around this.

What’s going on here? I’ve messed with the AO settings, and I can’t find a fix.

See the video for what I mean: https://www.youtube.com/watch?v=jYrappjTtaQ

Thanks so much in advance!

Its just how scren space effects work.

You can enable overscan
obraz

This will solve it!? Nice. On it Gorion, thank you.

This is just making render bigger and cropping it automatically.

Ok ok, rendering now to test. So this Overscan is specifically used for this kind of issue?

Thanks.

Worked like a charm. Posted this several times over weeks on Blender discords, and no one answered. Thank you for zipping this answer right out Gorion!

Yes.

obraz