Eevee Casted Shadows Question

Helo is there a way (In Eevee) to somehow extract and isolate the shadows that are being casted on the plane and connected them do the color map to change the interpolation.

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What you’re describing is a “shadow catcher”, searching Eevee shadow catcher will bring up many results, including:

that kinda helps but after i did that and turn interpolation to constant the shadows are still jagged

Turn up your shadow size settings to 4096:

even after that the shadow is still jagged

Did you turn on Soft Shadows in your Shadows settings?