Eevee not rendering screen space reflections?

For some reason, Eevee isn’t rendering screen space reflections. It is displayed properly in the rendered view in viewport, but once rendered, doesn’t appear.

All emission planes (lights) are enabled in renders, and I have screen space reflections enabled in render settings.

(First post, so I can only upload one image, this is the render result, and there should be reflections of lights in the puddles on the ground essentially).