I have a Eevee project for a client that needs to be rendered at about 7000 pixels of resolution. I’ve already worked this way before and everything went fine on other projects. However, on this particular project, something very strange happens. When I render full quality at a low resolution, such 1024 x 1024, everything is fine (the darker one above). But when I increase the output for my pixel count, the colors, reflections, and even the shadows simply change.
I really don’t know how to solve this.