EEVEE Real time better than final Rendering

I was modeling a scene from a curse, and when i finished and pressed f12 for final render it was a lot worse than when i was working in real time rendering with Eevee!

I cant figure out what is happening. Tnx all and sry for my english

Render tempo real|690x388

That is how it was before f12

Looks like you have a subdivision modifier with lower settings for render than viewport?
Also, you should right click on the die and select ‘Shade Smooth’.

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Thank you Ben, the Shade Smooth totally worked. but that is odd, the teacher on the lessons never did that, and about the subdivision modifier in render vs viewport, is there an opition were i can check this that you are aware of?