Cycles works fine, but this week I noticed anytime I try to render in eevee (viewport or F12 render) it gives me this weird image instead of how it’s supposed to look. Here’s a render from around a month ago:
Versus one today (exact same scene except volumetrics are turned off, you almost can’t see anything with them on):
Here’s what the rendered view in the viewport looks like:
When I rotate the view in rendered viewport it glitches out even more and looks really weird, like half of the messed up image rotates and some parts stay the same. I got new monitors yesterday but I don’t think that would be the issue. My graphics card is a Radeon RX 580 GTS 8GB and I haven’t had any issues with it in the past. Any help would be greatly appreciated!
Solution: Revert most recent driver update