I have all of the scene settings as recommended online, with volumetrics enabled. I’ve tried a lot of the common troubleshoots I’ve found online, like setting the baking mode to all and pre-baking, but nothing seems to work.
To be clear this is not a simulation issue itself, the sim is working perfectly and looks just how I want it when I enable viewport display on the domain, as seen above, but no matter what materials I try it just wont render.
Thanks for the help!
The problem is most likely the start and end values in the volumetric settings. Eevee will spread a finite amount of volume samples between these 2 distances, so you want the 2 numbers as narrow as your scene will allow.
Assuming your scene is modeled to correct scale, try setting the start at 0.5m and the end at 50m.
I tried tweaking the start and end around quite and now the whole domain is a grey box! at least that’s progress, something is showing up. That was definitely what was holding me back, thanks!