I have set up a cycles mat with some transp mat
how do you set up EEVEE to render this mat transp in render F12
and also after render is there a short cut to same the render image ?
here is sample file for testing
EEVEE-Transp1.blend (1.4 MB)
thanks
happy bl
Safetyman
(Safetyman)
2
Try using “Alpha Blend” instead of “Alpha Clip” in your material settings.
if I add a cube in middle of yellow shape I don’t see the whole cube only part of it!
may be because the second wiremesh object is not really transp
is there a way with wireframe node to have transp too
I would like to show the lines for wireframe too and bright to better see the shape in 3D
thanks
happy bl
Safetyman
(Safetyman)
4
Adjust your camera clip end settings. Yours is set at 100m. Your objects are very large. You could scale them down as well.
I had the camera at 9999 !
thanks I modified it will test again
for the outside wiremesh
is there a way to make lines with some emission node for brighter lines?
and what nodes set up to modify it
thanks
happy bl
Safetyman
(Safetyman)
6
In the material, crank up the intensity (I tried 100 and it worked well).
In the EEVEE settings turn on bloom and adjust the settings to your liking.