I’m soon going to model a lot of panes of broken glass. In this picture, I’ve started out by creating the jagged edge. However, now I need to fill in the space between the edge and the outer square with faces. Is there an easier way of doing this than manually selecting three or four vertices at a time and creating faces, like I’ve been doing so far? Can I perhaps cut the whole jagged part out of the pane somehow?
you could add a plane, jaggify it around the edges, extrude it a bit and then add another plane, and ‘cut out’ the middle with a booleen operation with the first plane, then try to clean it up by removing triangles?