Thankyou my friends for the feedback.
Thoro, the head is a makehuman woman I made a while ago. The peeling paint is just colour and bump map textures, I will try to remember to post a wire for you, but it’s the same as any make human mesh to be honest.
Kramer3d, you’re right. The eyes, cheek sections and the area behind the ear need to be tweaked. Will post an update tonight.
Blockcube mate, symmetry is not important in this case as you won’t see both sides of the head at once. (See scene render in link below)
Hazmat, thankyou my friend. Keep bugging me for the tute, otherwise I’ll find some excuse not to do it.
Wiggie, I know what you mean. I think it’s down to the spec map or lack of one. It doesn’t look right, but I think some of this is down to poor lighting. Once the mapping is finalised it should look better. Unfortunately I can’t post the texture because this is work for an upcoming texture cdrom from 3dtotal. I can’t post the textures because they haven’t been released yet.
Grimreaper, thanks. I’m going to do some more work on the eyes today.
Please click here to view first scene render. Scroll down the page. Also put up a black and white version with a smidgen of post processing in PS7.
More to come.