Electric Guitar!

Hey guys!

I’m back in Blender after way too long… Except for some 3D text stuff for designs now and then. I’ve been doing a whole bunch of modelling tutorials, and this is my first non-tutorial piece. It’s still very early on, and I’ve barely started adding details to my guitar, but I’m on a break now, so I decided to share my progress so far and ask for some feedback. Here are some quick renders…


I added some basic materials just to show the different parts. I struggled with the parts of the neck were round bits had to flow seamlessly into flat bits, like where it attaches to the body and the headstock. I think the former came out nicely, but I’m not really happy with the latter. As you can see in the post below, the topology is a bit of a mess…

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