Hi everyone!
Here’s a recent product visualization I worked on — a realistic perfume bottle created in Blender and rendered with Cycles. I focused on achieving clean glass materials, subtle lighting, and a minimalistic composition.
I used:
- Blender for modeling and shading
- Cycles for rendering
- HDRI for soft reflections and mood
- Custom glass shader for the bottle, and colored liquid inside
This was a fun study in lighting and materials, aiming to create something sleek and suitable for a commercial look.
Feedback and suggestions are welcome!
Thanks for viewing ![]()

