Elissa [nudity]

Hi,

After a very long time I’ve decided to finish my female model Elissa in a 3D still instead of rigging her. I know I could still improve things, but I guess I wanted this model to be finished so I could finally get some peace in my mind.
Although I could have given her hair, I didn’t want to. I just like this simple scene and more details would only break the composition.

This was the very first model I’ve ever created with any 3D program and I’ve learned a great deal about modelling, texturing, lighting, rigging, etc. from scratch …but still there’s so much to learn and I’m not an expert at all. I just didn’t want to give up until I could finish it. So, for all new blender users, I wish to say, don’t give up. I’ve worked on this model during a long period, not fulltime ofcourse, but on and off.

Here’s the very first thread in the Work in Progress forum:
http://blenderartists.org/forum/showthread.php?t=43505

Later on, moved to the Focused Critique forum:
http://blenderartists.org/forum/showthread.php?t=58566

There are so many people who helped me by providing guidelines and critique. A big thanks to all of them! A special thanks to some of these people who replied a lot in order to correct things on the go!
Credits of all the people who replied in the 2 threads in no particular order:

ajc158, bedspirit, Modron, Clean3D, Suu999, Lando, Spin, Enriqolonius, M-K, Soter, BgDM, Aidan, enroper, peterdn1, PhiloVivero, qwed88, Z-Axis, Chuck, Kormiic, Giangmatrix, jarkkopoika, SmaTheGreek, Sundog, Rore, levi, Yetzero, Gmanx, toontje, lp_developer, ajc158, Artaures, Rocketman, mzungu, BlkMagik, Coalth, womball, thelonesoldier, Batman, freewind, dhanielc, moley, henrymop, Streen, Wereaser, Hoehrer, thorwil, Tyaedalis, shadowman99, Rizzo, Berglte, Howitzer, Mikejedw, Bapsis, Jim9137, glaurung, BenJaru, Xahk, rgn, Aligorith, Naive Amoeba, solartic, tolobán, Icarus_, Euro Boy, AniCator, Orinoco, Keen, kattkieru, Nyrath, lisae, nemoDaedalus, eaglebreath, cwans, marlopax, JoeSchmoe, ugizs, Dren, NodeRanger, zog34, PassiveSmoking, Paul J, Zwebbie, rexprime, mcbeth, Eku, Framedworld, Felix_Kütt, …and all the people I forgot to mention if any!

Regards,
Wim

Large version (1977x1998):
http://home.scarlet.be/~matrix64/images/Elissa_1977x1998.jpg

Small version (792x800):
http://home.scarlet.be/~matrix64/images/Elissa_792x800.jpg

http://home.scarlet.be/%7Ematrix64/images/Elissa_792x800.jpg

Very nice model! I have a strong respect for you because you actually modelled it and textured it yourself. I have watched your progress time to time. It’s sad that you decided to call it finished.

It still look nice though… just that I think better lighting would help a lot with this image. Just a suggestion.

We never stop learning don’t we? :wink:

Finaly done then is she. Really nice work and even more to see you finished her after all that time.
Cheers

Congratulations, Wim, on a job very well done. From your first Elissa post in June 05 to finishing in Jan 07, you have written the book on not giving up. I am proud of you, and I am proud of this community of artists for the support and encouragement sent your way.

I didn’t even realize that this was your first model. Tap yourself on the back, you definitely deserve it. :slight_smile: Great work. You deserve all the five stars I’m giving you. :smiley:

Edit: Put this in the gallery!

That’s your first 3D model?!
Very impressive!

Yes, it’s very nice indeed but I don’t understand why you stop rigging…
As far as I could see you tried it almost only with bone combinations, did you ever try shape keys and pydrivers solutions? (As toloban did for example)

Thanks for all replies.
I know I could have worked way longer rigging her completely and not only create a 3D still, but a whole animation. Possibly I’ll continue later on rigigng her, but right now I need something else to refresh my creativity.

  • I hope shapekeys get some improvements to work better with 2 axis also. There are some not ‘easy solutions’, but I was hoping this could be made easier in the next releases of Blender.
  • and also better style tool for working with long hair as this is very difficuly at the moment.

The most important things in this project for me was not giving up and learning Blender (the hard way).

That’s the spirit!!! keep up the good work…actually ur better than me…

Well, you’re right with the shape keys and their directions, there are some solutions that work but none of them are perfect.

5 stars from me! Not worth much, but I really want to be like you, in the respect that you went through it and finished it.