Many of you remember this thread:
I’d given up on this game and I was hoping everyone had forgotten about it, but it recently saw a brief revival which made me give it a second look. I could see that there was still a good deal of interest, even though elYsiun no longer existed. I didn’t want to work on it anymore though. Then maccam912 sent me a private message, asking if I’d let him continue its development. I said I’d rather not. However, his message helped me along a new train of thought. What if elYsiun: The Game became more of a community effort? It’s a game about the community, after all. Perhaps making it a community project is more in the spirit of the game anyway.
So I’ve decided to release the elYsiun: the Game files to the public. Sutabi has generously offered me hosting and you can now download the files, and visit its official homepage, here: http://www.gorilla3d.com/plantperson/elygame.html. Here’s how the project will work: you start working on some aspect of the project, based on input from this thread, and then as it comes nearer to being finished, it will be added to a test release and evaluated by the community. My role is to make sure the project stays organized. Every now and then I will update the webpage with a new version of the official game file. So get to work, download the files, examine the to-do list, and get started now!
We are currently in the planning and optimizing stage. The goals at this moment are to get the game to full compatibility with Blender 2.4x and to decide what the levels should be. Discussion on these subjects should take place in this thread.
Good luck, and happy blending!