Em, new here, anyone know if you can use cycles models for Unity3D?

Hello, as the title says, I have no idea if this is possible or not. I’m a noob, no doubt about it. Anyone can help or something?

If you mean cycles materials, you would need to bake the materials to an image texture.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Bake