I’m trying to emboss graphics onto a glass bottle. I don’t have much experience so far in making my own bump and normal maps so using this as a chance to learn.
I’ve used CrazyBump to create a Normal Map with the embossed text. When using the normal map I get a lot of seams on my bottle model and odd areas around where the emboss is. I’ve UV unwrapped the bottle.
I’ve managed to create and use a bump map to emboss the bottle, but I don’t understand what I’m doing wrong with the Normal Map?
Bottle with embossing using Normal Map – there’s a noticeable band / block around the text area and the bottle surface is distorted.
Bottle with embossing using Bump Map
Please offer any critique or tips on how I can make the glass embossing look more realistic would be great. When the camera is Close Up on the emboss, the text looks quite pixelated.
Emboss-bottle-test.blend (2.0 MB)