I’m working on an animated series, and we’ve just started the voice recording for the first episode. The problem is Blender is having a problem with crashing when I add sound. First of all, here is the process that I go through to add sound:
- Change one window to “Video Sequencing Editor”
- Click “Add->Audio”
- Then I find the .wav file I want to add
Here’s what I’ve managed to find out. When I record just with my POS computer mic straight into the sound recorder in windows I can use the output in Blender (after making sure it’s saved as a 16bit file) The problem is that we record the voices through Sonar 4.0, and when I export the tracks as either riff .wav files or broadcast .wav files it won’t import into blender. First I got a small window saying that they weren’t supported file types. After restarting blender and trying again it just started crashing. I exported the files from Sonar at a sample rate of 44100 and at a bit depth of 16. I tried both Stereo and Mono and neither worked.
I appreciate any ideas you guys can throw my way. Thanks guys.