Emission object line broken and blotchy on render

Im a very long ways away from this line that has a light emission material, but it is rendering blotchy and broken up in Evee. If I switch to cycles it renders solid which is good. Is there any way to get this to render better in Evee? Ive tried increasing my Evee render samples from 80 to 1000 to no avail. So there must be another trick?

How about rendering at twice the resolution and scaling down in post?

Im already rendering at 4K. Shouldnt that be enough? 4K is sufficient in cycles. So Im figuring its an Evee render issue??