Hey, everybody.
I was wondering how (or if) you can toggle “enable all frames” on and off during gameplay. Is there a script for that? Thanks.
~~Stu_Flowers
Hey, everybody.
I was wondering how (or if) you can toggle “enable all frames” on and off during gameplay. Is there a script for that? Thanks.
~~Stu_Flowers
Hi Stu_Flower, I never hear about this ,but what you to want to do this?
Hey what does that option do?
Is it supposed to make it all slowmotion? Cause that’s what it does over here?..
Hey, guys.
Enabling all frames is explained here
James XVI: If your computer appears to run in slow-motion, then it means your pc is too slow to play the game with the fullest frame rate. Normally, the frame rate drops if the game becomes too much for the computer to handle, but with ‘all frames’, it will display every frame (smooth), but slows the game engine down (slow-motion).
Any help to my original question? (Social? Snailrose? Scabootsca? Anybody?)
~~Stu_Flowers
Hi Stu,
Previously, the “enable all frames” made fast moving objects much smoother, but also added to the overall speed of the object. However, when you made a runtime file, the speed was back to normal. I have posted threads trying to find out why in the latest versions, any fast motion was “jerky” as in “not smooth.” Erwin’s latest preview version is noticebly better, and I just tried one of my programs with all frames enabled, and it’s working well. There is no difference in speed, but the motion is smoother.
I would love to know why. Snailrose mentioned something about setting the frame tick rate in Python, but that means very little to me. We just need to say thanks to the guys like Erwin, Snailrose etc. that keep fixing and improving the GE.