I am wondering if we can enable ambient occlusion in blender game engine in real time. Is it possible? how?
it is possible as a screen space filter. You can find it by searching for “SSAO”
That link to the SSAO is dead. Any other hosting sites available?
How does this one work? Do I just include the script in my files?
I got this file yesterday searching online but don’t know how exactly I can use in my .blend file.
another is here
it looks cool in these files.
How to I save it from .blend file and use in another file? How exactly to use this in my own file ?
anyone can help on this pl?
You can append the filter, camera and other related objects except the geometry. If you want it implemented in the project we talked about I can do that.
I sent reply already last time and just re-forwarded you the sample test scene for the another topic we are discussing. check if u didn’t get reply last time.
Wat are you all talking about???