I’m using Blender 2.49 on Ubuntu 9.04, and i have a problem to setup my Heath Bar project in the Game Engine :
In my example file, i collect health property which my health Bar changes in the same time and the collected object = endObject.
Now, if my health property = 100%, i want to leave this object visible. I don’t understand how to setup this fonction!?
Could you help me?
this is my example file : test-pickup-object.blend
test-pickup-object.blend (177 KB)