Enemy Help!!!

Hi im working on a project where you run into a sensor and an enemy spawns, runs to you… then when it gets close enough repeatedly hits you… when you go far away enough it sets it back to state 1 (the state running and following you) when it switches states… it won’t play any of the animations… and im not sure why this is :stuck_out_tongue: PLEASE HELP!! thanks
-Ross Enemy Test.blend (1.53 MB)

Hello! You can give a lower priority (1) to the action in state 2 (attack action)

Thank you so much!!!