Hello Everyone-
I’m trying to do a really simple thing right now with two spheres. basically make one seek out and collide with the other one on my textured plane, I would like to get this working and eventually switch out the two balls for my human character and my enemy character, eventually making the enemy character “run over” the human… I looked at a simple AI tutorial that did it with two blocks (one following and shooting at the other) fairly simple python script, but is there a way to do this in Apricot without scripting? It seems like a pretty straightforward thing to ask two objects (one actually) to do. does apricot’s actor logic do this sort of thing?
Thanks everyone