Engine Roar is a racing post-apocalyptic game created by Nudiventra with the conquest of new tracks and vehicles. You can see good physics, interesting story and damaged cars. Development of the game at an early stage.
More information about Engine Roar
Concept: Igor Tverdokhleb.
Models and textures: Igor Tverdokhleb, Alexandr Tverdokhleb, Denis Yeliseyev, Igor Troyanov, Katherine Novakovskaya
Programming: Andrey Voloshin, Adrians Netlis(2015-2016)
Gregory Ivanov (Physics of the main car).
List of Progress: Link>>
The conquest of tracks and cars
Damage to vehicles
Unique environments and physics
Play using controller or keyboard & mouse
Windows / Mac / Linux
© 2018 Nudiventra