Hopefully with all of the professional talent here someone might be able to help me out. I’m working on a project which involves modeling the experiment and doing light reflection tests. Standard engineering tools would be nice but they are exceedingly expensive. For those reasons I’m using Blender to do everything. I am use to designing parts in engineering programs so I’m a little lost as to how to do a few things.
Curved edges: In the tools I’ve used in the past I could simply select an edge and add a smooth curved bevel after defining the radius of curvature. No matter what I try I can’t do it in Blender.
Extrusions: I have been able to do some basic extrusions but not the type I need. The method I’m use to is to select a surface, draw a 2D layout, and extrude into or out of the surface. In Blender I’ve created a thin rectangular object. On one of the surfaces I’ve created some mesh circles. When I try to go extrude them through the first object it won’t let me.
Blender seems to have a lot of potential for what I want to do if I can only figure out how to do some of these basic modeling methods. I’ve searched the internet for help to no avail. Any tips or howtos would be much appreciated.