Environment practice · Hot spring above the clouds

Hi, all! Hope you guys had a good weekend.

My second work is an environment practice .Worked in Blender, no compositing. Use less than 100,000 Tris to create a decent scene is a big challenge for me. But I learned a lot along the process, the most interesting thing is learning how to use mask tools creating procedural texture. It’s super fun! There are many genius artists out there. I still have a long way to go (issue haven’t solved: High Poly to Low Poly; Bake Normal Maps; Retopolgy; Smoke Simulation sometimes behave weird, etc).

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