Environmental/World clipping

Hey, folks!

I’m having an issue with 2.93.7. I have an object that is 100 meters away from the camera and it can’t be seen in the viewport or rendered. I remember there was some kind of environmental “clipping” that could be tweaked, but I can’t find the settings to do so.

Anyone out there know how to do this? The online manual is no help.


Press N, click on the View tab, it’s there

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Note that the camera you are rendering from also has its own settings. Find Clip start and clip end in the camera’s properties.

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Thank you!