Environmental/World clipping

Hey, folks!

I’m having an issue with 2.93.7. I have an object that is 100 meters away from the camera and it can’t be seen in the viewport or rendered. I remember there was some kind of environmental “clipping” that could be tweaked, but I can’t find the settings to do so.

Anyone out there know how to do this? The online manual is no help.

Thanks!

Press N, click on the View tab, it’s there

Note that the camera you are rendering from also has its own settings. Find Clip start and clip end in the camera’s properties.
image

Thank you!