Is it possible to get panoramic, equirectangular rendering working with Blender Internal? Why is it limited to Cycles?
Thanks in advance.
Is it possible to get panoramic, equirectangular rendering working with Blender Internal? Why is it limited to Cycles?
Thanks in advance.
I remember experimenting with this a while back. It can be done using a reflective UV sphere and baking.
Here is a link to a tutorial that I found helpful: