Error code 0xc0000005 at startup

I’m compiling 32-bit Blender on Windows with MinGW. The compilation goes finely, but the resulting program crashes immediately; giving only the code 0xc0000005. What usually causes this? How do I fix it?

Hi,
I’m guessing you are using the wrong version of MinGW. Blender can only be compiled with version 4.6.2 of both gcc and g++.

I’ve had this problem sporadically for years. Usually it goes away by itself after leaving the computer in standby/powered off for a while. In some rare cases, it also went away after some time spent browsing the web.

IIRC, at one point, there might have been some similar issues being caused by some or other tablet drivers leaving flags/locks hanging around when some app(s) closed, which would cause problems when trying to start Blender as the tablet interfacing code would freeze up and die. However, that was quite a while ago, so I’m not sure anymore whether that was related to this.

had same problem
to do with 32bit vs 64bit operating system (hope you understand the difference)
if your system is 64bits but you run 32bit programs, the ‘end’ bit of your 64 bit pointers are ‘null’ or close to it because it is not used, hence the 00000000x error.
it’s hard to explain but changing to 64bit install solved it for me
greets
hewi