Error: No plugin.

I’m trying to write some simple effect plugins for blender, but from time to time I get error: “No plugin c:…\plugin.dll” when trying to use it.

I can’t tell why. Is there any general cause (wrong plugin structure or something) or it could be many things and it is hard to tell without source code.

(I’m asking because it appeares sometimes when there is almost nothing different from the “model” source)

I’m using Dev for compiling.

Sorry if question is stupid or something.

yeah, we pretty much need to see the code…what exactly are you trying to do and how are you doing it?

are you coding the plugin to use either float or char buffers?
are you getting compiler warnings when you compile your plugin?
If you are getting a no plugin error with very little change in the template code, obviously you need to look at your changes first…I know that I have had a similar problem when I tried to use sprintf in a couple of plugins…changing a compiler switch in bmake fixed that though.