I’m trying to use Python to read a value from a shader node in a material in Eevee in Blender 2.80.
I’ve got the full data path ‘bpy.data.node_groups[“Shader Nodetree”].nodes[“Mapping”].scale[2]’ from the tooltip:
but when I try to access that value in the Python console I get an error ‘key “Shader Nodetree” not found’:
So how do I access that node and its values in Python?