I’m rendering an animation consisting in 900 frames total at 720p 900AA samples usgin Cycles. I used the individual frames method, you know, let blender render each frame as an individual png image to insert them later as a time strip and render the actual animation. Yesterday it rendered about 140 frames but today when blender reached the frame number 200 it stopped giving me this error
“Cuda error: ILLEGAL_ADDRESS in cuCtxSynchronize()”
I restarted the rendering process and it seemed to continue normally but I stopped it and came here to get some advice. what is this? what does it mean? does this represent a hazard to my GPU?
Here’s a frame of the animation I’m making for you to see how simple it is, it’s not the big deal, I think it is optimized, reduced tile sizes 64x64, just 900AA samples, caustics disabled, light bounces are set to Min=0 Max=2. The animation consist in a fly-by thorugh a city, a small vehicle flying by the camera and that’s it. My meshes are really simple, no super detailed buildings, not even bump maps where used, the animation lasts 29 sec.
AMD FX 6100 3.3GHz
NVIDIA GTX 750 Ti 2GB GDDR5 (http://www.asus.com/Graphics_Cards/GTX750TIOC2GD5/specifications/)
Windows 7 64 bit