Thanks so much. The game is absolutely amazing. Maybe not worth $12 but definitely at least $7. I loved how you could interact with so many things and turn them on and off. That was a good bonus.
Here are some suggestions:
-set full screen resolution by default because I had to play at the lowest resolution before I realized there were settings.
-make the bath/window curtains soft bodies
-make the punching bag have a rigid body join so it can move when the player walks into it
-have the player be able to interact with all objects like baskets, boxes, &c. by clicking on them and being able to move them around the room (not go into inventory)
-have a few more jump-scares other than the zombie lady
-have some sort of health bar so that the player can actually know what happens when the zombie attacks.
-make the effect of being hurt stronger
-when I enabled noise in the settings, the amount of noise was unbearable. you should definitely tone it down.
-You spelled dynamic as dinamic in the hdr setting
-I don’t think there should be a brightness setting. That just makes it less scary when the brightness is up.
-The vertical mouselook limits should be slightly more.
-I think you should get rid of the"none" inventory item
-When I clicked quit and I could choose either X or >, there was no message in the empty space in the box.
I did not play through the entire game because I got stuck. Maybe that’s because it was a demo but this game is by far one of the best, if not best game I have seen made in the BGE.
Maybe I will make a video of this game to boost your sales.