# Eternal work

**URL:** <https://blenderartists.org/t/eternal-work/1361211>\
**Category:** Finished Projects\
**Tags:** modeling, featured, characters, lighting\
**Created:** [February 12, 2022, 9:45pm UTC](https://blenderartists.org/t/eternal-work/1361211 "2022-02-12T21:45:59Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![Tell](https://blenderartists.org/user_avatar/blenderartists.org/tell/32/761711_2.png) [@Tell](https://blenderartists.org/u/Tell)\
**Post date:** [February 12, 2022, 9:45pm UTC](https://blenderartists.org/t/eternal-work/1361211/1 "2022-02-12T21:45:59Z")

</div>

![skeleton_10_01](https://blenderartists.org/uploads/default/original/4X/e/a/1/ea14c34e8dd0a0c08d9380598c8b400560c65cbd.jpeg)

I always make quite happy and colorful images, but I’ve been wanting to do something darker with a skeleton for some time now. So now I got two weeks free time before my new job as a lighting artist so I wanted to create something when I had the time 🙂  
So I modelled and sculpted the skeleton from scratch in Blender, and then also managed to do a basic rig so I could pose him. Also did the boat, used the skin modifier to create the long smoothly bent planks, quite fun way to work ^^  
A bit of geo node scattering for those skeleton parts under water, also my first attempt at simulating fire in Blender and lastly some volumetrics. Rendered at around 6k, 1500 samples clocking in at 37 minutes on my 3060ti. Comp done in Photoshop.

 ![skeleton_final_crop2_1920](https://blenderartists.org/uploads/default/original/4X/0/4/d/04df55746064590b72b0caba6fe4d5f56a8cd497.jpeg)

 ![skeleton_final_crop3_1920](https://blenderartists.org/uploads/default/original/4X/8/2/3/823c0f37a6e4cad8e7b8d4cdf23ca68799f9dd93.jpeg)

> ****
>
> This is just for thumbnail ^^
> 
> ![|](https://blenderartists.org/uploads/default/original/4X/2/e/b/2eb7629c71f317bb415715fb5076326f1403f021.jpeg)

---

<div class="post-metadata">

**Author:** ![BlenderWizard62](https://blenderartists.org/user_avatar/blenderartists.org/blenderwizard62/32/1004524_2.png) [@BlenderWizard62](https://blenderartists.org/u/BlenderWizard62)\
**Post date:** [February 13, 2022, 5:45pm UTC](https://blenderartists.org/t/eternal-work/1361211/2 "2022-02-13T17:45:05Z")

</div>

Very good job! Love the dark them.

---

<div class="post-metadata">

**Author:** ![Tell](https://blenderartists.org/user_avatar/blenderartists.org/tell/32/761711_2.png) [@Tell](https://blenderartists.org/u/Tell)\
**Post date:** [February 13, 2022, 8:37pm UTC](https://blenderartists.org/t/eternal-work/1361211/3 "2022-02-13T20:37:52Z")

</div>

Thank you! Quite fun doing dark stuff ^^

---

<div class="post-metadata">

**Author:** ![BlenderWizard62](https://blenderartists.org/user_avatar/blenderartists.org/blenderwizard62/32/1004524_2.png) [@BlenderWizard62](https://blenderartists.org/u/BlenderWizard62)\
**Post date:** [February 13, 2022, 11:33pm UTC](https://blenderartists.org/t/eternal-work/1361211/4 "2022-02-13T23:33:04Z")

</div>

Shure thing, contemplating doing a Banshee myself.

---

<div class="post-metadata">

**Author:** ![JosephC](https://blenderartists.org/letter_avatar_proxy/v4/letter/j/ad7895/32.png) [@JosephC](https://blenderartists.org/u/JosephC)\
**Post date:** [February 14, 2022, 1:38am UTC](https://blenderartists.org/t/eternal-work/1361211/5 "2022-02-14T01:38:22Z")

</div>

Great work.

---

<div class="post-metadata">

**Author:** ![Seth\_Hedgepath](https://blenderartists.org/user_avatar/blenderartists.org/seth_hedgepath/32/932517_2.png) [@Seth\_Hedgepath](https://blenderartists.org/u/Seth_Hedgepath)\
**Post date:** [February 15, 2022, 2:52pm UTC](https://blenderartists.org/t/eternal-work/1361211/6 "2022-02-15T14:52:45Z")

</div>

Really great balance in all aspects. Composition, color, and lighting. Love it!

---

<div class="post-metadata">

**Author:** ![Tell](https://blenderartists.org/user_avatar/blenderartists.org/tell/32/761711_2.png) [@Tell](https://blenderartists.org/u/Tell)\
**Post date:** [February 16, 2022, 8:10pm UTC](https://blenderartists.org/t/eternal-work/1361211/7 "2022-02-16T20:10:37Z")

</div>

Thank you guys 🙂

---

<div class="post-metadata">

**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [February 19, 2022, 7:29am UTC](https://blenderartists.org/t/eternal-work/1361211/8 "2022-02-19T07:29:18Z")

</div>

I featured you on BlenderNation, have a great weekend!

> **[Best of Blender Artists: 2022-07](https://www.blendernation.com/2022/02/18/best-of-blender-artists-2022-07/)**
>
> Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.

---

<div class="post-metadata">

**Author:** ![Tell](https://blenderartists.org/user_avatar/blenderartists.org/tell/32/761711_2.png) [@Tell](https://blenderartists.org/u/Tell)\
**Post date:** [February 20, 2022, 12:53pm UTC](https://blenderartists.org/t/eternal-work/1361211/9 "2022-02-20T12:53:21Z")

</div>

Nice nice, thank you!

---

<div class="post-metadata">

**Author:** ![Stefano\_Cardia](https://blenderartists.org/user_avatar/blenderartists.org/stefano_cardia/32/1287810_2.png) [@Stefano\_Cardia](https://blenderartists.org/u/Stefano_Cardia)\
**Post date:** [February 21, 2022, 9:37pm UTC](https://blenderartists.org/t/eternal-work/1361211/10 "2022-02-21T21:37:35Z")

</div>

Always awesome works! Unique style 👍

---

<div class="post-metadata">

**Author:** ![Tell](https://blenderartists.org/user_avatar/blenderartists.org/tell/32/761711_2.png) [@Tell](https://blenderartists.org/u/Tell)\
**Post date:** [February 24, 2022, 9:02pm UTC](https://blenderartists.org/t/eternal-work/1361211/11 "2022-02-24T21:02:39Z")

</div>

Thank you 🙂

---

<div class="post-metadata">

**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [March 1, 2022, 12:01pm UTC](https://blenderartists.org/t/eternal-work/1361211/12 "2022-03-01T12:01:32Z")

</div>

You’re on the #featured row! 👍

---

<div class="post-metadata">

**Author:** ![Morteza.Tahmasbi](https://blenderartists.org/user_avatar/blenderartists.org/morteza.tahmasbi/32/851420_2.png) [@Morteza.Tahmasbi](https://blenderartists.org/u/Morteza.Tahmasbi)\
**Post date:** [March 1, 2022, 12:36pm UTC](https://blenderartists.org/t/eternal-work/1361211/13 "2022-03-01T12:36:34Z")

</div>

looks so nice 👍

---

<div class="post-metadata">

**Author:** ![Artpixellz](https://blenderartists.org/user_avatar/blenderartists.org/artpixellz/32/762126_2.png) [@Artpixellz](https://blenderartists.org/u/Artpixellz)\
**Post date:** [March 1, 2022, 12:38pm UTC](https://blenderartists.org/t/eternal-work/1361211/14 "2022-03-01T12:38:05Z")

</div>

noice render :)))

---

<div class="post-metadata">

**Author:** ![mikedub](https://blenderartists.org/letter_avatar_proxy/v4/letter/m/b487fb/32.png) [@mikedub](https://blenderartists.org/u/mikedub)\
**Post date:** [March 2, 2022, 2:28am UTC](https://blenderartists.org/t/eternal-work/1361211/15 "2022-03-02T02:28:23Z")

</div>

Nice work… Curious, how long did it take you to model the main skeleton? Something like this just scares the crap out of me to try and model (because of the time involved, not becasue it’s spooky 😉 ). Seems like I’d get frustrated…

---

<div class="post-metadata">

**Author:** ![sundialsvc4](https://blenderartists.org/letter_avatar_proxy/v4/letter/s/ecae2f/32.png) [@sundialsvc4](https://blenderartists.org/u/sundialsvc4)\
**Post date:** [March 2, 2022, 4:42pm UTC](https://blenderartists.org/t/eternal-work/1361211/16 "2022-03-02T16:42:34Z")

</div>

I like this very much. I had not thought of Charon as being a skeletal figure, but why not? The open-fire “lantern” is particularly effective, and the wood texture on the boat is delicious. 👍

---

<div class="post-metadata">

**Author:** ![M8TIR76](https://blenderartists.org/user_avatar/blenderartists.org/m8tir76/32/1134162_2.png) [@M8TIR76](https://blenderartists.org/u/M8TIR76)\
**Post date:** [March 2, 2022, 9:35pm UTC](https://blenderartists.org/t/eternal-work/1361211/17 "2022-03-02T21:35:11Z")

</div>

wow I love it  
amazing work, well done

---

<div class="post-metadata">

**Author:** ![Tell](https://blenderartists.org/user_avatar/blenderartists.org/tell/32/761711_2.png) [@Tell](https://blenderartists.org/u/Tell)\
**Post date:** [March 3, 2022, 9:05am UTC](https://blenderartists.org/t/eternal-work/1361211/18 "2022-03-03T09:05:09Z")

</div>

Yey, thanks bartv 🙂

---

<div class="post-metadata">

**Author:** ![Tell](https://blenderartists.org/user_avatar/blenderartists.org/tell/32/761711_2.png) [@Tell](https://blenderartists.org/u/Tell)\
**Post date:** [March 3, 2022, 10:35am UTC](https://blenderartists.org/t/eternal-work/1361211/19 "2022-03-03T10:35:02Z")

</div>

Thanks ^^ About a week maybe? Did some stuff in between so I’m no completely sure, but it wasn’t to bad. Hardest thing was to do a decent rig for him, I’m really bad with that stuff! Would lile to animate him but I don’t think the rig is good enough for it 🙂

---

<div class="post-metadata">

**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [December 26, 2022, 11:44am UTC](https://blenderartists.org/t/eternal-work/1361211/20 "2022-12-26T11:44:50Z")

</div>

Congratulations, this work has been nominated for the ‘Best of Blender Artists 2022’ award in the #characters category! [You can vote for it here](https://blenderartists.org/t/boba-2022-voting-characters/1428295).
