reynante
(Reynante Martinez)
April 5, 2017, 6:01am
1
More info on http://www.reynantemartinez.com/euphoria
Composition inspired by Andrew Talbot’s still life painting.
I sure learned and suffered a lot during the process of creating this one—and am thankful for both.
Created in Blender and rendered with Cycles with the awesome RenderStreet (https://render.st ).
Materials from The Cycles Material Vault .
Textures from Poliigon .
P.S.
Did you spot Suzanne somewhere?
2 Likes
Awesome job! The honey looks delicious, wanna eat it all. I think Suzanne’s right above the smiley, the bubble in the honey, right?
Tasperof
(Tasperof)
April 5, 2017, 7:40am
4
Node setup for the jar material ? including those overlays please ? _/_
Your materials are amazing! What process do you use when making them?
kyaustad
(kyaustad)
April 6, 2017, 12:58pm
7
Just out of unrelated curiousity. What are your computer’s specs?
Sent from my HTC One_M8 using Tapatalk
kyaustad
(kyaustad)
April 6, 2017, 8:32pm
9
reynante:
Not fancy, really.
I have:
processor: Intel i5-6500 Quad Core @ 3.20 GHz
memory: 16 GB
GPU: NVIDIA GeForce GTX 970
Awesome to know! Just curiosity haha. I have basically the same specs!
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Narukami
(Narukami)
April 10, 2017, 3:11am
10
hi Reyn…!! can you give me some advice for your bubble shading. i interest to it… i just create it with some glass material and some noise texture but i don’t understand it… i just made a creepy shade with it so can you give some advice for it…!!!
and i love your artwork…the smile think is very cute…!!!