I am trying to texture a bed blanket that I already ran a cloth sim on to make it look messy and natural. The problem is that now that it is not a perfectly flat square, i cant just project the UVs from view to give me a perfect UV map like in the attached picture.
The attached picture shows what i am trying to get the UVs to look like, and the attached blend file contains the mesh.
Thanks for any help!
uvs.blend (267 KB)