Ey guys. i was doing some painting exercises. i found a Jet model on internet, in OBJ format. i downloaded it and imported the model to Blender, File -> Import -> obj.
The problem is that Every single triangle is separated in the UV map and that is a problem becouse i cannot generate Ambient oclussion or other maps correctly. i tried using seams but it didnt helped. What should i do?
Here a Picture: