Evil textures repeat in Cycles

This has a problem:[ATTACH=CONFIG]227754[/ATTACH]
The textures on the Lamborghini logo repeat because I scaled the uv map bigger that the image. Can this be fixed other than making the image have a larger alpha border?
Node tree:


The image I’m trying to map(it is public domain):



Thank You.

Add a Mapping Node between the UV and the Image Texture Node. Then you can change scale and such there.

Hope this helps!

Posted Twice on accident. Please delete this post, admins! :slight_smile:

Tried, it still repeats!
-Thanks

And check the 2 Min/Max checkboxes with values set to 0, 1 on all axes.


A ha! I knew I was missing something important.
Thanks :slight_smile: